EBPGAME – Evidence based practice in healthcare: na online escape room game
lara.leite.ih4wb
Leader Institution:
UCLL – UC Leuven-Limburg University of Applied Sciences
Research Team:
Evi Lemmens; Ellen Westhof; Laura Verbeyst (UC Limburg, Belgium); Allan B. C. Benitez; Anna Ciraso; Carla Q. Pallares; Helena Roig; Núria C. Bové; Paulina E. Robalino (Universitat Autònoma de Barcelona, Spain); C. Daniel M. Ferreira; Soraia F. N. M. Rodrigues (iHealth4Well-being, CESPU, Portugal); Niina Glerean; Tanja Hakkarainen (Laurea, Finland); Malgorzata Stefaniak; Tomasz Duda (Warsaw Medical University, Poland)
Funding entity:
European Commission
Budget:
400 000 EUR
Period covered:
2023-2026
Abstract:
The project aims to develop and test an online escape room game to gain knowledge about evidence-based practice (EBP) in healthcare. The game is targeted to healthcare professionals, students and teachers and it is an innovative way to train EBP skills, and to bridge the gab between theory and practice.
The main idea is to set up a COIL (collaborative online learning) with all the involved partners and let students participate in the online escape rooms in multicultural groups. This will not only boost the EBP skills of students, but also teamwork and multicultural competences.
The project aims to develop and test an online escape room game to gain knowledge about evidence-based practice (EBP) in healthcare. The game is targeted to healthcare professionals, students and teachers and it is an innovative way to train EBP skills, and to bridge the gab between theory and practice.
The main idea is to set up a COIL (collaborative online learning) with all the involved partners and let students participate in the online escape rooms in multicultural groups. This will not only boost the EBP skills of students, but also teamwork and multicultural competences.
Research Group: